Safely dealing with magical text

Boy, what a week it’s been. A remote-code-execution bug was discovered in Ruby on Rails, and we’ve all been scrambling to patch our servers (please patch your apps before reading any further, there is an automated exploit out there that gives people a shell on your boxes otherwise).

What the Ruby community, and those of other dynamic languages, must realize from recent Rails security blunders is that very similar problems can easily exist in any non-trivial web application. Indeed, I found a remote-execution bug in my own open-source project Faye yesterday, 3.5 years into the life of the project (again: patch before reading on).

There are a lot of lessons to be had from recent Rails security blunders, since they involve so many co-operating factors: excessive trust of user input, insufficient input validation and output encoding, the behavioural capabilities of Ruby objects and certain Rails classes, ignorance of cryptography and the computational complexity of data transport formats. In this post I’d like to focus on one in particular: safely encoding data for output and execution.

Ugh, do I have to?

I know, I know, booooooring, but so many people are still getting this really badly wrong and it continues punish end users by exposing their data to malicious manipulation.

Robert Hansen and Meredith Patterson have a really good slide deck on stopping injection attacks with computational theory. One core message in that paper is that injection exploits (including SQL injection and cross-site scripting) involve crafting input such that it creates new and unexpected syntactic elements in code executed by the software, essentially introducing new instructions for the software to execute. Let’s look at a simple example.

Learn you a query string

I found the code that prompted me to write this post while updating some Google Maps URLs on our site this afternoon. Some of this code was constructing URLs by doing something like this:

def maps_url(lat, lng, zoom, width, height)
  params = [ "center=#{lat},#{lng}",
             "zoom=#{zoom}",
             "size=#{width}x#{height}" ]

  "http://maps.google.com/?" + params.join("&")
end

maps_url(51.4651204, -0.1148897, 15, 640, 220)

# => "http://maps.google.com/?center=51.4651204,-0.1148897& ...
#                             zoom=15& ...
#                             size=640x220"

You can see the intent here: whoever wrote this code assumes the URL is going to end up being embedded in HTML, and so they have encoded the query string delimiters as & entities. But this doesn’t fix the problem entities are designed to solve, namely: safely representing characters that usually have special meaning in HTML. What is telling is that the comma in the query string should really also be encoded as %2C, but isn’t.

So although the ampersands are being encoded, the actual query data is not, and that means anyone calling this function can use it to inject HTML, for example:

link = '<a href="' +
           maps_url(0, 0, 1, 0, '"><script>alert("Hello!")</script>') +
           '">Link text</a>'

# => '<a href="http://maps.google.com/?center=0,0&amp; ...
#                                      zoom=1&amp; ...
#                                      size=0x"> ...
#         <script>alert("Hello!")</script> ...
#         ">Link text</a>'

By abusing the maps_url() function, I have managed to inject characters with special meaning — <, >, etc. — into the output and thereby added new HTML elements to the output that shouldn’t be there. By passing unexpected input I’ve created a lovely little cross-site scripting exploit and stolen all your users’ sessions!

Note that you cannot cleanly fix this by using an HTML-escaping function like ERB::Util.h() on the output of maps_url(), because this would serve to re-encode the ampersands, leaving strings like &amp;amp; in the href attribute.

Stacks of languages

Meredith Patterson of the above-linked paper gave another presentation at 28C3 called The Science of Insecurity. I’ve been telling absolutely everyone to watch it recently, so here it is.

This talk describes how we should think of data transfer formats, network protocols and the like as languages, because in fact that’s what they are. It covers the different levels of language power – regular languages, context-free languages and Turing-complete languages – and how use of each affects the security of our systems. It also explains why, if your application relies on Turing-complete protocols, it will take an infinite amount of time to secure it.

When you build HTML pages, you are using a handful of languages that all run together in the same document. There’s HTML itself, and embedded URLs, and CSS, and JavaScript, and JavaScript embedded in CSS, and CSS selectors embedded in CSS and JavaScript, and base64 encoded images, and … well this list is long. All of these are languages and have formal definitions about how to parse them, and your browser needs to know which type of data it’s dealing with whenever it’s parsing your code.

Every character of output you generate is an instruction that tells the browser what do next. If it’s parsing an HTML attribute and sees the " character, it truncates the attribute at that point. If it thinks it’s reading a text node and sees a <, it starts parsing the input as an HTML tag.

Instead of thinking of your pages as data, you should think of them as executable language.

Back to reality

Let’s apply this idea to our URL:

http://maps.google.com/?center=51.4651204,-0.1148897&amp;zoom=15&amp;size=640x220

Outside of an HTML document, the meaning of this list of characters changes: those &amp; blobs only have meaning when interpreting HTML, and if we treat this query string verbatim we get these parameters out:

{
  'center'   => '51.4651204,-0.1148897',
  'amp;zoom' => '15',
  'amp;size' => '640x220'
}

(This assumes your URL parser doesn’t treat ; as a value delimiter, or complain that the comma is not encoded.)

We’ve seen what happens when we embed HTML-related characters in the URL: inserting the characters "> chops the <a> tag short and allows injection of new HTML elements. But that behaviour comes from HTML, not from anything about URLs; when the browser is parsing an href attribute, it just reads until it hits the closing quote symbol and then HTML-decodes whatever it read up to that point to get the attribute value. It could be a URL, or any other text value, the browser does not care. At that level of parsing, it only matters that the text is HTML-encoded.

In fact, you could have a query string like foo=true&bar="> and parsing it with a URL parser will give you the data {'foo' => 'true', 'bar' => '">'}. The characters "> mean something in the HTML language, but not in the query string language.

So, we have a stack of languages, each nested inside the other. Symbols with no special meaning at one level can gain meaning at the next. What to do?

Stacks of encodings

What we’re really doing here is taking a value and putting it into a query string inside a URL, then putting that URL inside an HTML document.

                                +-------------------------+
                                | "51.4651204,-0.1148897" |
                                +------------+------------+
                                             |
    +----------------------------------------|--------+
    |                                +-------V------+ |
    | http://maps.google.com/?center=| centre_value | |
    |                                +--------------+ |
    +------------------------+------------------------+
                             |
                       +-----V-----+
              <a href="| url_value |">Link>/a>
                       +-----------+

At each layer, the template views the value being injected in as an opaque string — it deosn’t care what it is, it just needs to make sure it’s encoded properly. The problem with our original example is that it pre-emptively applies HTML encoding to data because it anticipates that the value will be used in HTML, but does not apply encodings relevant to the task at hand, namely URL construction. This is precisely backwards: considering the problem as above we see that we should instead:

  1. Decide what type of string we’re creating — is it a URL, an HTML doc, etc.
  2. Apply all encoding relevant to the type of string being made
  3. Do not apply encodings for languages further up the stack

In other words, we should make a URL-constructing function apply URL-related encoding to its inputs, and an HTML-constructing function should apply HTML encoding. This means each layer’s functions can be recombined with others and still work correctly, becasue their outputs don’t make assumptions about where they will be used. So we would rewrite our code as:

def maps_url(lat, lng, zoom, width, height)
  params = { "center" => "#{lat},#{lng}",
             "zoom"   => zoom,
             "size"   => "#{width}x#{height}" }

  query = params.map do |key, value|
    "#{CGI.escape key.to_s}=#{CGI.escape value.to_s}"
  end
  "http://maps.google.com/?" + query.join("&")
end

url = maps_url(51.4651204, -0.1148897, 15, 640, 220)

# => "http://maps.google.com/?center=51.4651204%2C-0.1148897& ...
#                             zoom=15& ...
#                             size=640x220"

html = '<a href="' + ERB::Util.h(url) + '">Link</a>'

# => '<a href="http://maps.google.com/?center=51.4651204%2C-0.1148897&amp; ...
#                                      zoom=15&amp; ...
#                                      size=640x220">Link</a>'

Now we see that we get two valid pieces of data: url is a valid URL with all its query parameters correctly encoded but no HTML entities present, and html is a valid HTML fragment with its attributes correctly entity-encoded.

Also, note how we have treated all incoming data as literal (i.e. not already encoded for the task at hand), and we have not hand-written any encoding ourselves (e.g. hand-writing entities like &amp;). You should deal with data assuming it contains the literal information it represents and use library functions to encode it correctly. There’s a very good chance you don’t know all the text transformations required by each layer.

Thinking in types

At this point you’re probably thinking that I’ve made something quite simple seem very complicated. But thinking in terms of types of strings, treating your output as a language stack and following the bullet list above is a good discipline to follow if you want to make sure you handle data safely.

There are some systems that do this for you, for example Rails 3 automatically HTML-escapes any value you insert into an ERB template by default. I’m working on a more general version of this idea: Coping is a templating language that checks your templates conform to the language you’re producing, and doesn’t let input introduce new syntactic elements.

If you’re feeling very brave, I recommend taking the Coursera Compilers course. Although it doesn’t seem immediately relevant to web devs, many concepts from parser theory, type checking and code generation can be applied to security and are well worth learning.

Above all, learn from other people’s security failures and consider where you may have made similar mistakes.

validates_uniqueness_of :nothing

Warning: this article contains rather a lot of silly decisions.

I’ve recently been working out some bugs in our OAuth implementation, including our OAuth2::Provider library. One of the biggest gotchas I found while diagnosing problems with our client apps was the existence of duplicate Authorization records.

An Authorization is a link between a ResouceOwner (i.e. a Songkick user) and a Client, for example our iPhone application. It represents that the user has granted the client access to their resources on Songkick. There should only be one of these per owner-client pair, and somehow we had a few thousand duplicates in our database. Getting more concrete, the table’s columns include the following:

+---------------------+--------------+
| Field               | Type         |
+---------------------+--------------+
| resource_owner_type | varchar(255) |
| resource_owner_id   | int(11)      |
| client_id           | int(11)      |
+---------------------+--------------+

Each combination of values for these three columns must only appear once in the table.

A series of unfortunate events

Now the Rails Way to make such guarantees is to use validates_uniqueness_of, or use a find_or_create_by_* call to check if something exists before creating it. And that’s basically what I’d done; OAuth2::Provider has a method called Authorization.for(owner, client) that would either find a suitable record or create a new one.

But despite implementing this, we were still getting duplicates. I removed an alternative code path for getting Authorization records, and still the duplicates continued. I figured something in our applications must be creating them, so I made new() and create() private on the Authorization model. No dice.

And then I remembered: concurrency! Trying to enforce uniqueness on the client doesn’t work, unless all the clients subscribe to a distributed decision-making protocol. If two requests are in flight, both can run a SELECT query, find there’s no existing record, and then both decide to create the record. Something like this:

             User 1                 |               User 2
------------------------------------+--------------------------------------
# User 1 checks whether there's     |
# already a comment with the title  |
# 'My Post'. This is not the case.  |
SELECT * FROM comments              |
WHERE title = 'My Post'             |
                                    |
                                    | # User 2 does the same thing and also
                                    | # infers that his title is unique.
                                    | SELECT * FROM comments
                                    | WHERE title = 'My Post'
                                    |
# User 1 inserts his comment.       |
INSERT INTO comments                |
(title, content) VALUES             |
('My Post', 'hi!')                  |
                                    |
                                    | # User 2 does the same thing.
                                    | INSERT INTO comments
                                    | (title, content) VALUES
                                    | ('My Post', 'hello!')
                                    |
                                    | # ^^^^^^
                                    | # Boom! We now have a duplicate
                                    | # title!

This may look familiar to you. In fact, I lifted straight out of the ActiveRecord source where it explains why validates_uniqueness_ofdoesn’t work when you have concurrent requests.

Users do the funniest things

I agree with you – in theory. In theory, communism works. In theory.

— Homer J. Simpson

There can be a tendency among some programmers to dismiss these arguments as things that probably won’t be a problem in practice. Why would two requests arrive at the same time, close enough to cause this race condition in the database, for the same user’s resources? This is the same thinking that tells you timing attacks are impossible over the Internet.

And I subscribed to this belief for a long time. Not that I thought it was impossible, I just thought there were likelier causes – hence all the attempts to shut down record creation code paths. But I was wrong, and here’s why:

People double-click on things on the Web.

Over time, we designers of software systems have instilled some confusing habits in the people who use our products, and one of those habits means that there is a set of people that always double-click links and form buttons on web pages. Looking at the updated_at timestamps on the duplicate records showed that most of them were modified very close together in time, certainly close enough to cause database race conditions. This fact by itself makes client-enforced uniqueness checks a waste of time. Even if you’re not getting a lot of requests, one little user action can blow your validation.

This is the database’s job

Here’s how this thing should be done, even if you think you’re not at risk:

class AddUniqueIndexToThings < ActiveRecord::Migration
  def self.up
    add_index :oauth_authorizations,
              [:client_id, :resource_owner_type, :resource_owner_id],
              :unique => true
  end
  
  def self.down
    remove_index :oauth_authorizations,
                 [:client_id, :resource_owner_type, :resource_owner_id]
  end
end

Then, when you try to create a record, you should catch the potential exception that this index will through if the new record violates the uniqueness constraint. Rails 3 introduced a new exception called ActiveRecord::RecordNotUnique for its core adapters, but if you’re still supporting older Rails versions you need to catch ActiveRecord::StatementInvalid and check the error message. Here’s how our OAuth library does things.

DUPLICATE_RECORD_ERRORS = [
  /^Mysql::Error:\s+Duplicate\s+entry\b/,
  /^PG::Error:\s+ERROR:\s+duplicate\s+key\b/,
  /\bConstraintException\b/
]

def self.duplicate_record_error?(error)
  error.class.name == 'ActiveRecord::RecordNotUnique' or
  DUPLICATE_RECORD_ERRORS.any? { |re| re =~ error.message }
end

In the Authorization.for(owner, client) method, there’s a rescue clause that uses duplicate_record_error? to check the exception raised. If it’s a duplicate record error, we retry the method call since the second time it should find the new record that was inserted since the first call started.

Get your objects out of my session

Last week I had the pleasant job of fixing a feature that broke due to a change in a third-party API. Specifically, Twitter changed part of their authentication API and this broke our ‘post your attendance to Twitter’ feature. After a while spelunking through several layers of HTTP indirection inside the twitter and oauth gems, it became apparent that an upgrade was in order – we implemented this feature so long ago that our twitter gem was lagging four major releases behind the current version.

But this isn’t about Twitter, or OAuth, or even those specific Ruby libraries. It’s about an antipattern I was reminded of while updating our code and reading the OAuth gem documentation. Here is how it suggests you start the authorization process in your Twitter client app:

@callback_url = "http://127.0.0.1:3000/oauth/callback"
@consumer = OAuth::Consumer.new("key", "secret", :site => "https://agree2")
@request_token = @consumer.get_request_token(:oauth_callback => @callback_url)
session[:request_token] = @request_token
redirect_to @request_token.authorize_url(:oauth_callback => @callback_url)

This code contains a bug that’s bitten me so many times it jumped right off the page:

session[:request_token] = @request_token

Here’s the bug: you just stored the Marshal.dump of some random object in the session. One day, you will refactor this object – change its class name, adjust its instance variables – and next time you deploy, no-one will be able to access your site. It doesn’t matter whether the session is stored in the cookie (and therefore on the user’s computer) or on your servers, the problem is that you’ve stored a representation of state that’s tightly coupled to its implementation.

A simple example

Let’s see this in action. Imagine we have a little Sinatra app with two endpoints. One of these endpoints puts an object in the session, and another one retrieves data from the stored object:

require 'sinatra'
set :sessions, true
set :session_secret, 'some very large random value'

class State
  def initialize(params = {})
    @params = params
  end

  def get
    @params.values.first
  end
end

get '/' do
  session[:state] = State.new(:flow => 'sign_up')
  'Hello'
end

get '/state' do
  session[:state].get
end

We boot the app, and see that it works:

$ curl -i localhost:4567/
HTTP/1.1 200 OK
Content-Type: text/html;charset=utf-8
Content-Length: 5
Set-Cookie: rack.session=BAh7CEk...; path=/; HttpOnly

Hello

$ curl localhost:4567/state -H 'Cookie: rack.session=BAh7CEk...'
sign_up

A little change

So, this seems to work, and we leave the site running like this for a while, and people visit the site and create sessions. Then one day we decide we need to refactor the State class, by changing that hash into an array:

class State
  def initialize(params = [])
    @params = params
  end

  def get
    @params.last
  end
end

get '/' do
  session[:state] = State.new(['sign_up'])
  'Hello'
end

Now if we retry our request we find this buried among the stack traces:

$ curl localhost:4567/state -H 'Cookie: rack.session=BAh7CEk...'

NoMethodError at /state
undefined method `last' for {:flow=>"sign_up"}:Hash

A peek at Rack’s guts

To understand why this happens you need to see how Rack represents the session. Basically, it takes the session hash, such as {:state => State.new(:flow => 'sign_up')}, runs it through Marshal.dump and base64-encodes the result. Here’s what Marshal emits:

>> session = {:state => State.new(:flow => 'sign_up')}
=> {:state=>#"sign_up"}>}
>> Marshal.dump session
=> "\x04\b{\x06:\nstateo:\nState\x06:\f@params{\x06:\tflowI\"\fsign_up\x06:\x06ET"

Marshal produces a literal representation of the object – its class, its instance variables and their values. It is a snapshot of the object that can be completely reconstructed later through Marshal.load.

When you store objects in the session, you are dumping part of your program’s implementation into storage and, if you use cookie-stored sessions, sending that representation to the user for them to give back later. Now, fortunately, cookies are signed by Rack using HMAC-SHA1 so the user should not be able to construct arbitrary Marshal output and inject objects into your program – don’t forget to set :session_secret unless you want people sending forged objects to you! But there is still the problem that your code is effectively injecting objects into processes running in the future, when those objects may no longer be valid.

If you change the name of a class, then Marshal.load will fail, and you’ll get an empty session object. But if all the types referenced in the session dump still exist, it will happily reconstruct all those objects and their state may not reflect what the current process expects.

And as a bonus, once you’ve deployed the session-breaking change, you can’t revert it, because recent visitors will have the new representation in their session. We’ve got various classes in our codebase with multiple names to work around times when we made this mistake.

A better way

In light of the above, you should treat your sessions with a certain degree of paranoia. You should treat them with the same care as a public API, making sure you only put stable representations of state into them. Personally I stick to Ruby’s core data types – strings, numbers, booleans, arrays, hashes. I don’t put user-defined classes (including anything from stdlib or gems) in there. Similarly, you should not assume any given session key exists, since the session may become corrupt, the user may delete their cookies, and so on. Always check for nil values before using any session data, unless you want your site to become unreachable.

A future-proof Twitter client

So how should you use the Twitter gem and avoid these problems? Easy – just store the credentials from the request token, and reconstruct the token when Twitter calls you back:

Twitter.configure do |c|
  c.consumer_key    = 'twitter_key'
  c.consumer_secret = 'twitter_secret'
end

def consumer
  OAuth::Consumer.new('twitter_key',
                      'twitter_secret',
                      :site => 'https://www.example.com')
end

def callback_url
  'https://www.example.com/auth/twitter/callback'
end

get '/auth/twitter' do
  request_token = consumer.get_request_token(:oauth_callback => callback_url)
  session[:request_token] = @request_token.token
  session[:request_secret] = @request_token.secret
  redirect request_token.authorize_url(:oauth_callback => callback_url)
end

get '/auth/twitter/callback' do
  token  = session[:request_token]
  secret = session[:request_secret]

  halt 400 unless token and secret
  session[:request_token] = session[:request_secret] = nil
  
  request_token = OAuth::RequestToken.from_hash(consumer,
                      :oauth_token => token,
                      :oauth_token_secret => secret)
  
  access_token = request_token.get_access_token(:oauth_verifier => params[:oauth_verifier])
  
  client = Twitter::Client.new(
               :oauth_token => access_token.token,
               :oauth_token_secret => access_token.secret)
  
  user_details = client.verify_credentials
  
  store_twitter_tokens(user_details.screen_name,
                       access_token.token,
                       access_token.secret)
  
  redirect '/auth/twitter/success'
end

Note how we only store strings in the session and the database, and we store just enough of the credentials that we can construct an OAuth or Twitter client later, whenever we need one.

This approach only stores stable representations – tokens used in the OAuth protocol – and constructs objects by hand when they are needed rather than relying on Marshal dumps. This makes the application more resilient when the libraries you depend on inevitably need upgrading.

The client side of SOA

This article is part of a series on Songkick’s migration to a service-oriented architecture. The full series:

Following on from my previous article on what our backend services look like, it’s time to talk about the client side. How do our user-facing applications use the services, and how is it different from using ActiveRecord?

The nice thing about Rails is it doesn’t force you into using ActiveRecord. If you do, then a lot of conveniences are made available to you, but you’re really free to do whatever you want in your Rails controllers. So, instead of speaking to ActiveRecord models, our applications make HTTP calls to several backend services.

HTTP, do you speak it?

The first bit of the problem is, how do we make HTTP calls? We want this to be extremely convenient for people writing application code, which means avoiding as much boilerplate as possible. We don’t want application code cluttered with stuff like this:

uri = URI.parse("http://accounts-service/users/#{name}")
http = Net::HTTP.new(uri.host, uri.port)
response = http.request_get(uri.path)
if response.code == '200'
  JSON.parse(response.body)
else
  raise NotFound
end

when we could just write:

http_client.get("/users/#{name}").data

And that’s the simple case. When making HTTP calls, you have to deal with a lot of complexity: serializing parameters, query strings vs entity bodies, multipart uploads, content types, service hostname lookups, keep-alive or not, response parsing and several classes of error detection: DNS failure, refused connections, timeouts, HTTP failure responses, user input validation errors, malformed or interrupted output formats… and good luck changing all that if you want to change which HTTP library you want to use.

So, the first thing we did is create an abstract HTTP API with several implementations, and released it as open-source. Songkick::Transport gives us a terse HTTP interface with backends based on Curb, HTTParty and Rack::Test, all with the same high-level feature set. This lets us switch HTTP library easily, and we’ve used this to tweak the performance of our internal code.

You use it by making a connection to a host, and issuing requests. It assumes anything but a 200, 201, 204 or 409 is a software error and raises an exception, otherwise it parses the response for you and returns it:

http = Songkick::Transport::Curb.new('http://accounts-service')
user = http.get('/users/jcoglan').data
# => {'id' => 18787, 'username' => 'jcoglan'}

Songkick::Transport also has some useful reporting facilities built into it, for example it makes it easy to record all the backend service requests made during a single call to our user-facing Rails app, and log the total time spent calling services, much like Rails does for DB calls. More details in the README.

Who needs FakeWeb?

The nice thing about having a simple flat API for doing HTTP means it’s really easy to test clients built on top of Songkick::Transport, as opposed to something like FakeWeb that fakes the whole complicated Net::HTTP interface. In each application, we have clients built on top of Songkick::Transport that take an HTTP client as a constructor argument. When they make an HTTP call, they wrap the response data in a model object, which allows the application to shield itself from potential changes to the API wire format.

module Services
  class AccountsClient
    def initialize(http_client)
      @http = http_client
    end
    
    def find_user(username)
      data = @http.get("/users/#{username}").data
      Models::User.new(data)
    end
  end
end

module Models
  class User
    def initialize(data)
      @data = data
    end

    def username
      @data['username']
    end
  end
end

This approach makes it really easy to stub out the response of a backend service for a test:

before do
  @http   = mock('Transport')
  @client = Services::AccountsClient.new(@http)
end

it "returns a User" do
  response = mock('Response', :data => {'username' => 'jcoglan'})
  @http.stub(:get).with('/users/jcoglan').and_return(response)
  @client.find_user('jcoglan').username.should == 'jcoglan'
end

It also makes mock-based testing really easy:

it "tells the service to delete a User" do
  @http.should_receive(:delete).with('/users/jcoglan')
  @client.delete_user('jcoglan')
end

Being able to stub HTTP calls like this is very powerful, especially when query strings or entity bodies are involved. Your backend probably treats foo=bar&something=else and something=else&foo=bar the same, and it’s much easier to mock/stub on such parameter sets when they’re expressed as a hash, as in

http.get '/', :foo => 'bar', :something => 'else'

rather than as an order-sensitive string:

http.get '/?foo=bar&something=else'

It’s also worth noting that the models are basically inert data objects, and in many cases they are immutable values. They don’t know anything about the services, or any other I/O device, they just accept and expose data. This means you can use real data objects in other tests, rather than hard-to-maintain fakes, and still your tests run fast.

Convenience vs flexibility

Nice as it is to be able to choose which HTTP implementation you use, most of the time the application developer does not want to write

http   = Songkick::Transport::Curb.new('http://accounts-service')
client = Services::AccountsClient.new(http)
user   = client.find_user(params[:username])

every time they need to look up a record. The flexibility helps with testing and deployment concerns, but it’s not convenient. So, we put a layer of sugar over these flexible building blocks that means most of the things an application needs to do are one-liners. We have a Services module that provides canonical instances of all the service clients; it deals with knowing which hostnames to connect to, which HTTP library to use, and which client object to construct for each service.

module Services
  def self.accounts
    @accounts ||= begin
      http = Songkick::Transport::Curb.new('http://accounts-service')
      AccountsClient.new(http)
    end
  end
end

With this layer of sugar, getting a user account is one line:

user = Services.accounts.find_user(params[:username])

In our Cucumber tests, we tend to stub out methods on these canonical instances, or make a Services method return an entirely fake instance. The cukes are not complete full-stack tests; they are integration tests of the current project, rather than of the entire stack, and the lack of backend I/O keeps them very fast. The stability of the underlying service APIs means we aren’t taking a big risk with these fakes, and we have a few acceptance tests that run against our staging and production sites to make sure we don’t break anything really important.

What about error handling?

We want it to be as easy as possible to deal with errors, since messy error handling can hamper the maintainability of a project and introduce mistakes that make things harder for end users. For this reason, we made anything but 200, 201, 204 or 409 from a backend raise an exception, for example if the accounts service returns a 404 for this call, an exception is raised:

Services.accounts.find_user('santa_claus')

The exception raised by Songkick::Transport contains information about the request and response. This means you can put a catch-all error handler in your Rails or Sinatra app to catch Songkick::Transport::HttpError, and forward the 404 from the backend out to the user. The removes a lot of error handling code from the application.

In some cases though, you don’t want this behaviour. For example, say we’re rendering an artist’s page and we have a sidebar module showing related artists. If the main artist gives a 404, then the whole page response should be a 404. But if we can’t get the related artists, or their profile images, then we don’t want the whole page to fail, just that sidebar module. Such cases tend to be the minority in our applications, and it’s easy enough to catch the service exception and render nothing if the services backing a non-core component fail. Using an object model of our user interface helps to isolate these failures, and we hope to cover that in a future post.

Repeat after me: sometimes, you should repeat yourself

One open question when we moved to this model was: should we maintain client libraries for each service, or just make whatever calls we need in each application? The DRY principle suggests the former is obviously the best, but it’s worth asking this question if you do a project like this.

We went with the latter, for several reasons. First, since the services and Songkick::Transport encapsulate a lot of business and wire logic, the client and model classes in each application end up being pretty thin wrappers, and it isn’t hard to build just what you need in each project. Second, we got burned by having too many things depending on in-process Ruby APIs, where any change to a shared library would require us to re-test and re-start all downstream applications. This coupling tended to slow us down, and we found that sharing in-process code isn’t worth it unless it’s encapsulating substantial complexity.

Each application is free to tweak how it interacts with the service APIs, without affecting any other application, and this is a big win for us. It means no change to one application can have side effects or block work on another application, and we have’t actually found ourselves reinventing substantial pieces of logic since that’s all hidden behind the HTTP APIs.

And finally, having per-application service clients gives you a really accessible picture of what data each application actually relies on. Having one catch-all domain library made this sort of reasoning really difficult, and made it hard to assess the cost of changing anything.

Wrapping up

So that’s our architecture these days. If you decide to go down this route, remember there’s no ‘one right way’ to do things. You have to make trade-offs all the time, and the textbook engineering answer doesn’t always give your team the greatest velocity. Examine why you’re making each change, focus on long-term productivity, and you won’t go far wrong.

SOA: what our services look like

This article is part of a series on Songkick’s migration to a service-oriented architecture. The full series:

Since I began mentioning to people that Songkick is migrating its user-facing Rails app and lots more supporting components to service-oriented architecture, I’ve been asked many times to explain how we’re doing it. Truth is, it took us a while to figure this out. Any departure from the Rails Way suddenly requires all sorts of dangerous things like Decisions and Creativity and Disagreement. What we have today is the mostly-stable result of rounds of iteration, trial-and-error and debate.

What do you mean by services, exactly?

When we say SOA, we mean we’re replacing all the ActiveRecord-based data access and business logic in our applications with a number of orthogonal web services:

  • event-listings handles data relating to concerts, artists, venues, and so on
  • accounts handles users’ account data and authentication
  • taste-imports processes sets of artists uploaded by various sources of user taste data
  • caltrak handles users’ taste data and calendar generation
  • attendance stores concerts users have said they are going to
  • media handles and stores file uploads – photos, videos and the like
  • recommendations determines sets of similar artists

These are all just Sinatra apps that return JSON for the most part. They encapsulate all the business logic previously held in our ActiveRecord models, indeed they are still based on these models at present. But they don’t simply mirror the ActiveRecord APIs: they reflect how data is used rather than how it’s stored.

ActiveRecord models tend to reflect the design of normalized databases, which reflect the static properties of entities involved. Let’s take an example. Say I ask you to design an ActiveRecord schema for modelling concerts. Most people would come up with something close to our actual model, which is:

  • A polymorphic type Event with two subtypes Concert and Festival
  • The Event class has a date property and optionally an end_date
  • The Event belongs to a Venue, which belongs to a City, which belongs to a MetroArea, which belongs to a Country, and all of these entities have a name
  • The Event has many Performances
  • Each Performance belongs to an Artist and has a billing, either headline or support
  • All Artists have a name, and other metadata like popularity

This makes sense as a database design, but doesn’t reflect how the data is used. Usually, when dealing with an event, you want all of the above information, which means accessing about seven tables. Hope you didn’t miss a JOIN somewhere!

So, we could have exposed all these as distinct resources in our services, with links from each resource to those related to it, but that would be a giant waste of HTTP requests when you always want all this information all at once. It also makes it harder to write client code for the common case – you’d need to write code to follow all those links in every app you build on top of such a service. That’s what I mean when I say the services should reflect how data is used rather than how it is stored. Here’s a request I just made to find out all about Grandaddy’s upcoming show at the Shepherds Bush Empire in September.

$ curl appserver:9101/events/12511498

{
    "id":           12511498,
    "type":         "Concert",
    "status":       "ok",
    "path":         "/concerts/12511498-grandaddy-at-o2-shepherds-bush-empire",
    "date":         "2012-09-04",
    "startTime":    "2012-09-04T19:00:00+0000",
    "endDate":      null,
    "upcoming":     true,
    "profileImage": {"id": 523306, "type": "Image"},
    "series": null,
    "performances": [{
        "artist": {
            "id":           63366,
            "name":         "Grandaddy",
            "path":         "/artists/63366-grandaddy",
            "popularity":   0.044921,
            "active":       true,
            "profileImage": {"id": 523306, "type": "Image"},
            "upcomingEventsCount": 11
        },
        "id":       24380668,
        "billing":  "headline"
    }],
    "venue": {
        "id":         38320,
        "internalId": 38320,
        "name":       "O2 Shepherd's Bush Empire",
        "path":       "/venues/38320-o2-shepherds-bush-empire",
        "smallCityLongName": "London, UK",
        "unknown":    false
    }
}

Everything an app wants to know about an event, in one HTTP call. I’m reminded of this quote, which always springs to mind when I’m putting a boundary between my business logic and a user interface:

Remember that the job of your model layer is not to represent objects but to answer questions. Provide an API that answers the questions your application has, as simply and efficiently as possible. Sometimes these answers will be painfully specific, in a way that seems “wrong” to even a seasoned OO developer.

ORM is an anti-pattern

As well as encapsulating common queries, the services encapsulate operations we often need to perform, such as recording that someone likes At The Drive-In, or creating a new concert. The services are not a thin skin over the database, they encapsulate all our domain logic so it does not get replicated in various applications. The amount of code you need in an app in order to access this logic is fairly minimal, and I’ll explain what it looks like in a future post.

What is this buying us?

The core maintainability problem with a large monolithic application, like our songkick-domain library, is that internal coupling tends to creep in over time, rendering it hard to change one thing without affecting a lot of unexpected components. Every time you commit a change to the monolithic core, all the apps depending on it need re-testing and re-starting.

Monolithic database abstractions in particular are problematic because they’re coupled to, well, a monolithic database. If you have everything in one big MySQL DB, chances are parts of that DB are under much heavier load than others. It’s hard to add more capacity in this situation without replicating the whole database; you’d rather have your data split into chunks that can be horizontally scaled independently. This both makes scaling easier and reduces cost, since you’re not wasting DB machine capacity on lots of data that probably doesn’t need replicating (yet).

Creating a set of decoupled services gives us a way to deal with that: by creating an explicit boundary layer that’s designed to be kept stable, we can change the internals of the services without breaking the apps downstream, and do it faster than if the apps were still coupled to the Ruby implementation of this logic. As our applications are moved off of ActiveRecord and onto these service APIs, the volume of code coupled to our models is going down by orders of magnitude, so we can more easily chip away at these models and begin to split them up, assigning them just to the services that need them.

I mentioned in my previous post that, because of the amount of coupled Ruby code living in one process, we’ve been stuck on old versions of Ruby, Rails and other libraries for some time. Splitting our code up like this greatly reduces the amount of code living in the same process, and makes it easier for us to upgrade our dependencies, or totally change what language or hosting platform a service runs on.

The boundary creates an awareness among the team that this is a deliberate stable API, and makes the abstraction boundary more obvious than it is with bag of Ruby APIs that all live in the same process. But we can only do this because we understand the problem domain sufficiently. We’ve been working on Songkick for five years, and so we have a much better understanding of how to divide the domain up than when we started. Of course, when you start a project, you have no idea about half the stuff that’s going to end up in it, so this migration should be seen as refactoring, rather than cookie-cutter architecture to adopt from day one.

Service-oriented Songkick

This article is part of a series on Songkick’s migration to a service-oriented architecture. The full series:

For a few months now, we’ve been transitioning Songkick to a service-oriented architecture (SOA). This is the first in what will hopefully be a series of articles on what that means and how we’re doing it, and what benefits it’s bringing us. But first, some history.

In the beginning

Songkick has, for its five-year history, been a Rails app. (Well, there was a prototype in PHP but you didn’t hear that from me, right.) It was still a Rails app by the time I joined, two years into the project in 2009. And I mean it was a Rails app and nothing else. Although the system consisted of a database, a website, message queues, background processing, file storage, daily tasks like email notifications, and so on, it was all one big project.

Oh sure, we told ourselves all the non-web components were separate projects, but they were included in the Rails app via git submodules. They all shared code from app/models and lib. They all changed together. If you changed our background job processor you had to bump a submodule in the Rails app, run all the tests and deploy the entire thing to all the machines.

Oh and did I mention the build took two hours spread across a handful of Jenkins (then Hudson) build slaves? It’s a wonder we ever shipped anything.

Time for some house-cleaning

If you’ve worked on any early-stage, rapidly growing product you probably recognize this scenario. You’ve been adding features and tests all over the place, you’re not sure which ones have value but you keep all of them anyway, and you focus on releasing as fast as possible. We went through two major versions of the product like this, and it’s fine when your team and the codebase are relatively small. Everyone knows where everything is, it’s not that hard to maintain.

But in the medium- and long-term, this doesn’t scale. The Big Ball of Mud makes it increasingly harder to experiment, to bring new hires up to speed or deal with sudden scaling issues. We needed to do something.

Step 1: get organized

We began this process in mid-2010 by extracting the shared part of our codebase into a couple of libraries, songkick-core and songkick-domain. Core mostly contains fairly generic infrastructure stuff: APIs for locating and connecting to databases and message queues, managing per-environment config, logging/diagnostics support etc. Domain contains all the shared business logic, which given our history means all our ActiveRecord models and observers, and anything else we needed to share between the website and the background processes: the web routes, third-party API clients, file management, factory_girl definitions and shared cucumber steps, etc.

This was a really useful step forward since it let us take all our background process code out of the Rails app and deploy it separately. Each project just included Core and Domain as submodules and through them got access to all our infrastructure and business logic. Happy days. It was a great feeling not to have all that stuff gunking up our website’s codebase, and it meant it didn’t need re-testing and re-deploying quite so often.

Step 2: encourage small projects

One great way to keep development sustainable is to favour small components: components and libraries with focused responsibilities that you can easily reuse. Encouraging this style of development means you need to make it easy to develop, integrate, and deploy many small components rather than one big ball. The easier this is, the more likely people are to create such libraries.

Unfortunately, despite our restructured codebase this was nowhere near easy enough. Using git submodules meant that any time Core or Domain was changed, one had to bump those submodules in all downstream projects, re-test and re-deploy them. We needed something more dynamic that would ease this workload.

The first thing we tried was Rubygems. We started packaging Core as a gem and a Debian package, which is how we distribute all the libraries we rely on. We thought that by using semantic versioning we could force ourselves to pay better attention to our API design. This turned out to be wishful thinking: this is a core component on which everything depends, and has to change fairly frequently. It’s the sort of thing that should be deployed from git by Capistrano, not through formal versioning and apt-get. The fact that it was now a globally installed library also made it really hard to test and do incremental roll-out. Long story short, we ended up at version 0.3.27 before giving up on this system.

(I can already hear everyone saying we should have used Bundler. Another consequence of the time we started the project is that we run Rails 2.2 on Ruby 1.8.7 and Rubygems 1.3.x, and making Bundler work has proved more trouble than it’s worth. Upgrading Rails and Ruby is, let’s say, Somewhat Difficult, especially with the volume of code and libraries we have, and at a startup there’s always something more urgent to do. These days we have a bunch of apps and services running on modern Ruby stacks, but it’s still not pervasive. Part of this process is about decoupling things so we can change their runtimes more easily.)

Step 3: tools, tools, tools

So we needed a migration path to get to a more sustainable model. In 2011 we built a dependency tracker called Janda (don’t ask) to make it easier to manage and encourage lots of small projects. It was based on a few key ideas borrowed from Bundler and elsewhere:

  • Every project declares which others it depends on
  • Circular dependencies are not allowed
  • Dependencies can be loaded from a global location or vendored inside the project
  • A project cannot load code from anything not in its dependency graph
  • Versioning is done with git
  • Builds are run by checking dependencies out into the project itself and the system tracks which versions of components have been tested together
  • We only deploy one version of each project to production at any time
  • The deployment system makes sure the set of versions we deploy are mutually compatible, based on build results

This gave us several important things: a system for dynamically locating and loading dependencies, which let us stop using submodules and manually updating them; a dependency-aware build and deployment system that made it easy to check what needed testing as a result of every change; and a framework imposing some light restrictions on how code could be structured.

Building this tool exposed dozens of places in our code where we had implicit and circular dependencies we weren’t aware of. To make our software work with this system, we had to get it into better shape through refactoring. This process itself led to several new libraries being extracted so they could be safely shared and tracked. It was a big step forward, and helped us ship code faster and with more confidence.

Step 4: break the dependencies

That probably sounds like a weird thing to say after spending all that effort on a dependency tracker. But in truth it was always going to be an interim measure; we want to be using the same Ruby toolchain everyone else is, it’s just easier that way. Plus, we have mounting pressure in other areas. Domain is still a big project, full of dozens of classes that know too much about each other. Every ActiveRecord model we have is free to interact with the others. It’s hard to change it without breaking anything downstream, and it’s making it harder for us to split our monolithic database into chunks that can scale independently. All familiar scaling woes.

So, since late last year we’ve been working on the current stage of growing our codebase: replacing all our couplings to ActiveRecord, and the Domain project as a whole, with web services. We have a handful of services that expose JSON representations of various facets of our domain. One service handles concert data, one handles user accounts, one deals with uploaded media, and so on. Long-term, the aim is to get to a stage where we can change the internals of these services – both their code and their datastores – independently of each other, and independently of the apps that use them.

These services put an explicit stable boundary layer into our stack that makes it easier to work on components on either side of the line independently. They reduce coupling, because apps are now making HTTP calls to stable language-agnostic APIs rather than loading giant globs of Ruby code, and it simplifies deployment – if you change a service, you don’t need to restart all the clients of the service since there’s no code they need to reload.

Enough pontificating, show us the code!

We’re going to get into the details of how we’re implementing this in later articles. There’s a lot we can talk about, so if you have any questions you should drop us a line on Twitter.

Fun with turtles: how Songkick uses OAuth for just about everything

Nearly a year ago, Songkick waded into the weird and wonderful world of native apps. We released an iPhone app, and more recently a Spotify app. Before we launched either of these projects, we’d been letting people use Facebook to log into our website. All of which throws up the rather hairy problem of how to implement authentication.

It turns out that you can bend OAuth to allow quite a lot of authentication and authorization flows, and we decided to start using it when we developed our iPhone app. We wrote an open-source library called OAuth2::Provider to help us add OAuth 2.0 provision to Ruby web apps, and it’s served us very well when adding new applications and use cases.

What is OAuth?

If you’re not familiar with OAuth, you’ve probably used it if you’ve signed into another site using Facebook, or used various mobile applications. The basic model is quite simple: you have a ‘provider’ app, say www.songkick.com, and a ‘client’ app that’s registered with the provider. The provider issues the client with an ID and a secret, and the client tells the provider its redirect URI. When the client wants to authenticate a user using the provider, it redirects the user’s browser to the provider’s site, for example one of our apps whose redirect URI is https://www.example.com/oauth/callback might redirect to:

https://www.songkick.com/oauth/login?client_id=2sb8nskp5ijmallhnbtvj2p2u&redirect_uri=https%3A%2F%2Fwww.example.com%2Foauth%2Fcallback&response_type=code

The provider then lets the user log in via whatever process it likes, and checks that the user wants to grant the app at www.example.com access to their resources. After this process is complete, the provider redirects the browser back to the client’s redirect URI with a ‘code’:

https://www.example.com/oauth/callback?code=e6lma1389ksglysuek9okwdof

The client application then takes this code, which represents the authenticated user’s access grant, and on the server side it makes a call to the provider. It supplies the code, and also its client ID and secret, to prove it’s really the app the user has granted access to:

curl -X POST https://www.songkick.com/oauth/exchange \
     -d 'client_id=2sb8nskp5ijmallhnbtvj2p2u' \
     -d 'client_secret=d6khk8prcdpeh0zcq97pftaqz' \
     -d 'redirect_uri=https%3A%2F%2Fwww.example.com%2Foauth%2Fcallback' \
     -d 'grant_type=authorization_code' \
     -d 'code=e6lma1389ksglysuek9okwdof'

{"access_token":"4x02z6xy2c40lrn7lmt9ejnx5"}

The provider returns JSON containing an access token, which the client can then use to access a user’s data stored on the provider site. This token represents an authorization relationship between the user and client; every user-client pair gets a unique access token. This simple mechanism provides accountability of who accessed the user’s data, and it gives the user the power to revoke access for individual applications without changing their password.

How does this work in practice?

For client-side applications OAuth provides a usability and security win by relieving the app of the need to store passwords on the user’s device. This makes sure that the security credentials stored on the device only allow access to very specific things rather than the user’s entire digital life (supposing the user, as many do, use the same password for everything). It also means the user can change their password without being logged out of all their mobile applications.

The apps we’ve released for iPhone and Spotify are not web apps, but you can still use the same scheme. For the iPhone we use https://0.0.0.0/ as the redirect URI, and embed a web view containing the Songkick OAuth login page. The iPhone app monitors this embedded view to spot it redirecting to https://0.0.0.0/ so it can extract the code before making the exchange request. In Spotify we can genuinely redirect back to the app using Spotify’s routing system; the redirect URI in this case is spotify:app:songkickconcerts:action:callback.

The problem with client-side applications is that they cannot keep their client secret, well, a secret. Anyone can crack open the download and find the data in there. This is where the redirect URI comes in: imagine someone cracks our iPhone app and extracts the client_id, client_secret and redirect_uri. They could put up a malicious site at www.evil.com and ask users to log in via Songkick, trying to get users to expose their data to www.evil.com. But the provider only processes the request if the redirect_uri is the one registered for that client_id, so the attacker is forced to use the real redirect_uri when redirecting to www.songkick.com if they want the user to log in. But then Songkick will redirect the user’s browser back to the real application, and www.evil.com will never get the code it so desperately wants.

What about Facebook?

As I mentioned, Songkick lets people log in using Facebook, and we needed to continue to let them do that in our native apps so they could access the same account everywhere. OAuth has two features that help with implementing this and we’ve tried both of them.

Assertions

The first of these features is assertions. Instead of sending the user to the provider’s site to make them log in, the client can just pass some authentication token it already has from somewhere else. If that token is unguessable and can be used to identify the user, it can take the place of the code in the exchange request. Say the client app has somehow acquired a Facebook access token for the user (Facebook also implement OAuth 2.0 for their Open Graph system), it can then make one request to authenticate the user with Songkick, using the grant_type=assertion exchange:

curl -X POST https://www.songkick.com/oauth/exchange \
     -d 'client_id=2sb8nskp5ijmallhnbtvj2p2u' \
     -d 'client_secret=d6khk8prcdpeh0zcq97pftaqz' \
     -d 'redirect_uri=https%3A%2F%2Fwww.example.com%2Foauth%2Fcallback' \
     -d 'grant_type=assertion' \
     -d 'assertion_type=https%3A%2F%2Fgraph.facebook.com%2Fme'
     -d 'assertion=the_facebook_access_token'

{"access_token":"4x02z6xy2c40lrn7lmt9ejnx5"}

The assertion_type is some arbitrary URI the provider uses to identify the type of credential being used in the assertion. When Songkick receives this, it makes a call to the Facebook Open Graph:

curl https://graph.facebook.com/me?oauth_token=the_facebook_access_token

This gives us the user’s details and we map those to a Songkick account; we then return our own access token for that account and the iPhone app can then interact with the user’s data. To get the user’s Facebook token it interacts with the Facebook application on the device before communicating with Songkick’s servers.

We also use assertions to provide a useful experience on the iPhone before the user creates an account. We use the phone’s UDID as an assertion and exchange it for a Songkick access token. This way we can personalize the app without the user needing to sign in first.

The state parameter

When we started on the Spotify app, we knew we didn’t want to reimplement Facebook login for that application. We didn’t want to redeploy all our native apps every time we needed to fix a bug from interacting with a third party, or when we wanted to add new login mechanisms. We decided the app should only know how to talk to www.songkick.com, and our website would provide all the login mechanisms we need.

Remember that the provider site is free to implement authentication in whatever way it likes, as long as it eventually redirects to the client with a code. This means we can offer the choice of username/password or Facebook authentication on our website without the client having any idea this choice exists. Recall that the client will redirect to us with a request like:

https://www.songkick.com/oauth/login?client_id=2sb8nskp5ijmallhnbtvj2p2u&redirect_uri=https%3A%2F%2Fwww.example.com%2Foauth%2Fcallback&response_type=code

If the user chooses to log in with Facebook, we’ll make a similar redirect to Facebook, passing our own OAuth client credentials for their service. In other words, our OAuth login page contains a link to

https://www.facebook.com/dialog/oauth?client_id=...&scope=...&redirect_uri=...&state=...

If the user clicks the link, they’ll go through an OAuth transaction on facebook.com and be redirected back to us. The important thing here is the state parameter: an OAuth provider is required to echo this value back unmodified when they redirect back to the client; this is so the client can figure out what it was doing before sending the user off to authenticate and can resume its work.

In our case, this means picking up the conversation with the OAuth client talking to us: the Spotify app. Once we’ve received a code from Facebook and converted it into a Songkick account, we just need to know where to redirect back to with a code for this Songkick account. What we do is, we take the params the client called us with, that is:

params = {
  "client_id"     => "2sb8nskp5ijmallhnbtvj2p2u",
  "redirect_uri"  => "https://www.example.com/oauth/callback",
  "response_type" => "code"
}

Then we convert them into a string for the state parameter we send through Facebook. We JSON-encode them, and Base-64-encode that JSON document, and we also compute an HMAC-SHA1 tag so we can make sure the value is not modified on its way back to us:

string = Base64.encode64(JSON.dump(params)).strip
sha1   = OpenSSL::Digest::Digest.new('sha1')
tag    = OpenSSL::HMAC.hexdigest(sha1, SECRET, string)
state  = string + ':' + tag

When Facebook redirects back to us with a code and state, we use the code to get the user’s Facebook data and map this to a Songkick account, then we unpack the state and use it to reconstruct the original OAuth request to us. We generate a code for the Songkick account and send it back to the client, and the client has no idea how the user actually logged in.

There’s one obvious way to do it

All of this is a little confusing at first, and trying to discuss recursive OAuth transactions certainly eats up a lot of whiteboard space, but the benefit of having one standardized protocol for authentication and authorization is huge. Authentication code can be one of the messiest parts of an application, and getting it wrong can have dire consequences. It’s also something you don’t want to reinvent in every application, and using a protocol as adaptable and extensible as OAuth really helps on this front. We’ve even started using it internally, so that instead of having one ‘traditional’ login page and one OAuth page, we’re beginning to route website logins through our OAuth endpoint and using an internal client to turn a normal login request into an OAuth one, so we can route it through the same logic as everything else. It’s a big maintenance win, and using an open standard should mean it’s friendlier to newcomers trying to maintain it.